App-Integrated Board Games: Putting the "Tablet" in "Tabletop"

While app-integrated board games push the boundaries of game design, they also come with their fair share of obstacles, both expected and unexpected. Join the designers that work on the app-integrated Mansions of Madness 2nd Edition board game as they discuss their successes and failures while developing such a game and its expansions. Explore what it means to create a game that must use both a board game and an app, but couldn’t be either one on its own, and how the designers, whether they know how to code or not, adapted to designing physical components and digital content simultaneously.

Attendee Takeaways

Attendees will learn about the issues that occur when attempting to merge tabletop and digital game design, as well as the practical solutions that have been used to resolve them.


Kara Centell-Dunk is a game developer at Fantasy Flight Games. Over the past four years, she has worked on such tabletop games as Descent: Journeys in the Dark Second Edition and the app-integrated Mansions of Madness Second Edition.

Kara Centell-Dunk

Game Developer, Fantasy Flight Games